DIGIMON: THE MOVIE
by Mike Miliard
Battling digital Internet monsters isn't what it used to be. Neither for that
matter are animated motion pictures. After a few seizures brought on by its
visual blitzkrieg, I was able to sit back and enjoy this ostensible kids'
Digimon are digital monsters created spontaneously in the "digital world." When
a few of the little buggers start wreaking havoc with the information
superhighway (shades of the Y2K bedlam that never came to pass), it's up to a
bunch of intrepid Japanese and American kids to put things right. And these
kids know a lot about computers (10-year-olds uplinking to government
satellites?). I don't doubt that many in the audience know almost as much.
Still, Digimon may be too much for very small young uns to handle.
Superloud explosions and a pounding pop-punk soundtrack are part of it. But
it's the visuals -- a sly mix of computer and celluloid animation (its vision
of "the inside of the Internet" is an adult must-see) -- that had me wondering
whether all this virtuosic and chaotic innovation mightn't overwhelm a little
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