Heavy does it
Part 3
by Sean Glennon
The publication of Moebius's work is significant enough in that it freed
artists like Pratt to follow their muse with confidence rather than feeling
they had to bow to the mainstream comic publishers' dictates. That's not to
say, however, that the mere existence of Heavy Metal allowed comic
artists to make their livings without superheroes. Indeed, many of the artists
whose work has appeared in HM have continued to work on superhero books
to earn a living, dedicating themselves to their "true art" only when
scheduling allows.
Pratt is one such artist, as is Rick Veitch, whose piece Three Dreams and
a
Coincidence will appear in the 20th-anniversary book. Veitch, whose
mainstream comic work has included work on DC's Swamp Thing, takes care
to point out that he's not at all ashamed of having drawn for superhero
books.
"I don't mean to denigrate that work, because I love it and I do it," Veitch
says. "There's just kind of a vacuum at the top of cartooning. There's a lot of
people in America who have the craft of cartooning down, but they can't make it
an art because it doesn't sell and they have to eat, they have to pay their
mortgages. Heavy Metal is the closest most people come to seeing
cartooning as art."
Veitch is a bit put off by the proportion of T&A-oriented work published
by HM in recent years, though. He doesn't argue that there is no place
for that work, but he is somewhat disheartened, mostly because it's not the
kind of material that really made Heavy Metal great.
"The type of work that appeals to me is where you have mature creators making
comics about what's going on inside their heads," Veitch says. "I'd like to see
Heavy Metal do more of that, like they used to."
Overemphasis on T&A or not, Veitch recognizes that without HM,
Americans might never get to see such groundbreaking works as Moebius's The
Airtight Garage, a surrealist work that challenged conventions of
serialization by presenting episodes linked only vaguely, and even then more by
way of theme than coherent storyline. That kind of work recalls Heavy
Metal's early years, the issues from which Veitch and his peers drew
strength and inspiration.
"The Airtight Garage didn't make sense to a lot of people when it came
out, but to me it had the impact of Stravinsky's The Rite of Spring,"
Veitch recalls. That's quite a pronouncement. Stravinsky's 1913 ballet turned
the classical music world upside down -- to the extent that riots broke out at
its Paris premiere -- with its rhythmic complexity, full of changing meter,
time signatures, and cross accents, artistic maneuvers that were unheard of at
the time. (Here again, one is reminded of Ornette Coleman's pioneering free
jazz, which angered traditionalists even as it delighted the avant-garde.)
If there is an equivalent in sequential art to Stravinsky, Coleman, or John
Zorn it is Moebius, whose remarkable body of work has inspired nearly every
forward-looking, forward-thinking artist in comicdom. And the fact remains that
had it not been for Mogel and the chance he took with Heavy
Metal back in 1977, Moebius and other trailblazers might have remained
unknown to American audiences and artists.
Heavy Metal, then, can be viewed accurately as American comic-art's
answer to New York's Knitting Factory (the hub of out-jazz), a singular and
stellar outlet for real artistic expression and innovation in a medium
dominated by mediocre sameness and unfairly relegated to second-class status.
Twenty years into its publishing history, Heavy Metal is still breaking
down barriers constructed as perverse tributes to the dictatorial Comics Code.
It's a battle the magazine seemingly can't help but win eventually. After
all,
it has those legions of scantily clad women warriors on its side.
n
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